recently I have made many updates/commits to my vertex shading PR for Godot Engine
https://github.com/godotengine/godot/pull/83360#pullrequestreview-2088804940
and the PR is almost feature complete with two remaining issues, but we did a benchmark and the results are really cool, very similar to 3.x, checkout the benchmarks for 3.x
https://github.com/godotengine/godot/issues/43093#issuecomment-2112947476
thanks for all the supporters so far! your support boosted my morale to keep going on my Open Source contributions like this one and Advanced-Movement-System-Godot
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