recently I have made many updates/commits to my vertex shading PR for Godot Engine

https://github.com/godotengine/godot/pull/83360#pullrequestreview-2088804940

and the PR is almost feature complete with two remaining issues, but we did a benchmark and the results are really cool, very similar to 3.x, checkout the benchmarks for 3.x

https://github.com/godotengine/godot/issues/43093#issuecomment-2112947476

thanks for all the supporters so far! your support boosted my morale to keep going on my Open Source contributions like this one and Advanced-Movement-System-Godot